Available on: iOS, Mac, PC; Publisher: Telltale Games; Developer: Telltale Games; Players: 1; Released: June 30, 2011; ESRB: Everyone; Official Site
The narrative follows a story left off in a previous Puzzle Agent game: hero Agent Tethers narrates his own story, in which he returns to solve puzzles left unsolved. This is largely the thesis of the narrative, with the gameplay concept being that the player will solve puzzles to uncover clues to an overarching mystery. The quirky narrative and animation style is interesting in a novel way, though the models and animation felt a bit unpolished. Granted, the game is based on Graham Annable’s personal work, which itself is imaginative in a sort of brooding–madness kind of way.
If you had read Jhonny’s review of Hector: Badge of Carnage, you were probably in one of two groups. Either you’re going to treat the game like the plague and never go near it, or you’re thinking of the hate mail you’ll be sending him for such a blasphemous review. Personally, I’d be part of the latter if it weren’t for the fact that I could tell him off in real life. After trying the game for myself, I found that it was one of the most creative point-and-click experiences I’ve ever had and literally had me clapping my hands at the solutions to some of the puzzles.
Available on: iPad; Publisher: Telltale Games; Developer: Telltale Games; Players: 1; Released: May 12, 2011; ESRB: NA; Official Website
Hector: Badge of Carnage is the newest installment of episodic games released by Telltale Games. You play as the incompetent Detective Inspector Hector fighting crime and cleaning up the streets in the not-so-fair city of Clappers Wreake as a terrorist decides to take over. It is now up to Hector to save the city in this “point-and-click” game, solving various puzzles along the way. This may seem to sound like an innocent game but be warned: you must be 17 years or older to download this game and it is only fitting that the same disclaimer should apply for this review. So reader be warned it’s about to get… raunchy.